Holiday Announcement
In observance of Cesar Chavez Day, UC Scout will be closed on Friday, March 31, 2023. We will resume normal business hours on Monday, April 3, 2023.
Introduction to Java
This course covers programming fundamentals, design and implementation of basic console applications, and the use of window components in graphical user interface (GUI) design. Fundamentals covered include loops, arrays, input/output, events, exceptions, and threads. Using the Java programming language, students will explore data encapsulation, class and method constructs, standard programming algorithms, programming methodology, and syntax structures. Students will work on programming examples in the video tutorials and in Java game tutorials found through web searches. This course is designed to prepare each student to complete other programming language courses and/or advanced Java courses. Students also receive a solid foundation in logical thinking and problem-solving that will serve them well in any future discipline. This is a single semester course.
RECOMMENDED PREREQUISITE: Pre-Algebra.
Register for Introduction to Java
Basic and On Demand are always open for registration.
Plus courses are created upon request.
ONE SEMESTER COURSE
Unit 1: Introduction to Computer Science
- Course Overview
- History of Computing
- Intro to Computer Science
- Computational Thinking
- Using Java
- Output in Java
- Variables
- Basic Input and Output
- Data Types
- Arithmetical Operators
- Operators
- Logical Operations
- Control Structures
- Create a Calculator Program
Unit 2: Object-Oriented Programming
- Object-Oriented Programming
- Methods
- Creating a Class
- Instantiate an Object
- Inheritance
- Polymorphism
- String Class
- String Methods
- Java API
Unit 3: Software Development
- Software Development Cycle
- Stages of Development
- Ethical Use and Responsibility
- Set Up a Game Frame
- Create a Canvas
- Animation
- Sprites Speed and Direction
- Events
- Collision Detection